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AUDIO IMPLEMENTATION
The work doesn’t stop at asset creation, audio implementation is key to making a great-sounding game. Whether using in-house audio tools or third-party audio middleware software, I make sure that all sound assets and systems are working in game the way they were designed to be.
Full implementation solutions through native audio solutions or middleware such as Wwise, Fmod, and Unity.
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โ Adaptive music
โ Location-based atmospheres, ambiances
โ Triggers, States, Switches, RTPC's, Containers, and other implementation-centric audio concepts
Interactive Audio
Channel info
Gaming, Music
Sound Design, Sound Effects, UI, BioShock Infinite

Interactive Audio
BioShock Infinite - Menu UI Sound Redesign

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Gaming
BioShock Infinite, Sound Design, UI, Sound Effects
Interactive Audio Demo Reel

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Wwise Car Engine System

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Railroad Corporation - Reveal Trailer (4K)

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Railroad Corporation is out now! Buy on Steam now: http://bit.ly/2G62083 Relive the pioneering spirit of the Golden Age of Steam, by establishing your own railroad empire across 19th Century North America. Build the lines, buy the rolling stock and prosper in the cities you connect - compete against other railroad tycoons and work your way to the top. Keep up to date with Railroad Corporation and Iceberg Interactive: Facebook: https://www.facebook.com/RailroadCorporation https://www.facebook.com/IcebergInteractive Twitter: https://twitter.com/CorbieGames http://twitter.com/Iceberg_Int Reddit: https://www.reddit.com/r/RailroadCorporation Discord: http://bit.ly/RailroadCorpDiscord Official website: http://www.railroadcorporation.com Steam publisher page: http://bit.ly/IcebergOnSteamXSSR HOMEWORK 5 | INTERACTIVE AUDIO | UNITY & FMOD

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Music
BGM and SFX for mobile game "Transport City Truck Tycoon"

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BGM and SFX for casual mobile game "Transport City Truck Tycoon" https://play.google.com/store/apps/details?id=com.cupgum.google.trucktruck&hl=en_US&gl=USbottom of page